![]() We’ll take two players who might be lower in skill than one other player and have them match up. On using Archon for two against one gamesĪron Kirkpatrick: It’s actually something that we’ve even utilised internally as a way of matching people of different skill levels because although we have a lot of StarCraft fans that can playtest the game and give us feedback, it can sometimes be hard to find ‘who’s a good match for this person to play against? Who’s right at their skill level?’ because we don’t have doing the matchmaking for us during the in-progress stuff. ![]() We really liked the idea that now players have this opportunity to play at a higher skill level than they could before, but it’s also that it’s a new co-op mode to play, because we’ve definitely been hearing from our fans and people inside of our own team that ‘we want co-op, we want to be able to play with our friends in more unique ways.’ It just seemed like a great opportunity to do that. If normally you’re spending all your time working on your base-building you might now be able to go and launch more attacks or harassment that you didn’t have time to do before because now your buddy’s got your back and is holding down the fort for you. It means that you can focus on individual things in the game, and allow your partner to take care of the things that you don’t have time for. ![]() Aron Kirkpatrick: You have two players in the game but controlling one base as if it were a regular one v one match.
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